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Dreomere

Dreomere is a land where water shapes every breath of life. Vast marshes stretch into mist, broken by winding rivers, sudden pools, and glimmering cascades that fall from hidden heights. The air is heavy with the call of unseen creatures and the flicker of will-o’-the-wisps that drift between tangled roots.
Settlements of the Vhalandir cling to the drier ground, building walkways and huts above the mire, their lives intertwined with the rhythms of the waters. Scholars and wanderers alike speak of Dreomere as a place of testing—where patience is measured against the endless damp, and courage against the spirits that rise with the fog.
Here, in the shadows of the reeds, new creatures still wait to be discovered, and every ripple may carry the trace of something both wondrous and dangerous. To walk Dreomere is to step into a realm where land and water are one, and the line between the living and the spectral is never quite clear.

marsh mimkin

In the mist-cloaked wetlands of Dreomere dwell the Marsh Mimkin, beings so steeped in moss and mire that they are indistinguishable from the swamps themselves. They keep to the damp and shadowed places, shy and watchful, shaping the marsh in silence.

The creatures of Dreomere remain hidden…for now

Amid its veils of mist and shadowed waters, whispers speak of life stirring just beyond sight. Yet no traveler has charted their forms — their shapes remain secrets, waiting to be discovered.